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Version: 0.2.1
  Changes:
    - Space Age is now optional. Without it, the robot bases spawn on Nauvis, with their own map generation control, away from biter nests
    - Without Space Age: base game electric beam, no scrap loot
    - Fulgora: robot bases now spawn in the middle of ruin and natural islands
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Version: 0.2.0
  Changes:
    - Ported to factorio 2.1
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Version: 0.1.9
Date: 2025-08-22
  Changes:
    - Requires external graphic pack
    - Each unit has its own colored icon
    - Raised Resonance Shard protection radius from 180 to 300
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Version: 0.1.8
Date: 2025-08-11
  Changes:
    - Added the Resonance Shard, an artifact that can still be found on the planet. It can disrupts enemy AI networks, preventing the construction of new bases within its interference field.
  Bugfixes:
    - Fixed "lightning boost" mod option that was inverted
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Version: 0.1.7
Date: 2025-06-30
  Changes:
    - Adjust to pollution absorption in Fulgora
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Version: 0.1.6
Date: 2025-06-29
  Changes:
    - Raised tile pollution absorption in Fulgora
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Version: 0.1.5
Date: 2025-06-01
  Changes:
    - Added their own ammo category
    - Raised fire resistence
  Bugfixes:
    - Fixed "disable loot" mod option that was inverted
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Version: 0.1.4
Date: 2024-12-30
  Changes:
    - Added mod options for loot, vault guardian, unit damage and lightning boosts
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Version: 0.1.3
Date: 2024-12-05
  Changes:
    - Destroying a fulgoran ruin vault will also spawn the Ruin Guardian enemy
  Bugfixes:
    - Fixed a function that could break other mods
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Version: 0.1.2
Date: 2024-12-04
  Changes:
    - Added mask colors to flying unit corpses
    - Added chinese localisation strings, thanks to Tserup
    - More damage and HP for walkers
    - Mining a fulgoran ruin vault will spawn a Ruin Guardian enemy
    - Changed vanilla technology to research the recycler, to mine a colossal ruin instead of the vault
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Version: 0.1.1
Date: 2024-11-26
  Bugfixes:
    - Fixed walker dying animation and corpse
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Version: 0.1.0
Date: 2024-11-21
  Changes:
    - Added new animated spawner graphics, thanks to Tserup
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Version: 0.0.8
Date: 2024-11-16
  Changes:
    - Adjusted attack sprite position
    - Added walker bosses for use on my other mods
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Version: 0.0.7
Date: 2024-11-14
  Changes:
    - Added new spawner for walker units. Graphics (by Tserup)
    - Do not spawns on oil anymore
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Version: 0.0.6
Date: 2024-11-09
  Changes:
    - Renamed mod to "Fulgoran enemies"
    - Added new unit: the walker droid. Graphics by Tserup (thank you)
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Version: 0.0.5
Date: 2024-11-06
  Changes:
    - More HP to lower level enemies
    - Changed dying explosions
    - Added scrap loot to spawner
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Version: 0.0.4
Date: 2024-11-03
  Changes:
    - Added corpse graphics (by Tserup)
    - Reduced sizes
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Version: 0.0.3
Date: 2024-10-22
  Changes:
    - Added proper masks and shadows to units. Graphics by Tserup (thank you)
    - When hit by a lightning, units are temporaly boosted
    - When a spawner is hit by a lightning, it boosts neaby units
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Version: 0.0.1
Date: 2024-10-21
  Info:
    - Initial release
